In Rocket League how do you manage your boosts
Here, I’ll teach you how to master your boost control at the highest level of competition in 3v3 Rocket League, which is what this article is all about. The following principles can be applied to any game mode, even though I’m focusing on a specific game mode in this tutorial. Hopefully, this article has provided you with some insight into how the pros are able to stay one step ahead of the competition. For those who are unfamiliar with my background, I am a seasoned competitive player who also works as a professional coach for GamersRy. However, some of you may be more familiar with me because of a particular shot from this past January.
Manage with a Boost
To maintain effective boost control, you must ensure that you and your team have enough boost available in order to carry out your individual roles as effectively as possible in the given situation. Begin by asking yourself: “Where are all of the boost pads in the game?” This is the most straightforward challenge. You must memorize all of the boost pad patterns that you can in order to be successful. Following is a list of the most significant:
These lines will be extremely useful, as you’ll soon discover when we dive into some advanced rotations that should allow you to position yourself in support of your teammates while providing a boost to your own performance. I’ll be breaking down the role of the boost pads in the Offensive, Defensive, and Supportive rotations to help explain concepts of boost control. I’ll start with the most important of them all and work my way down from there.
Rotations on defense
As a team, you must remove the pressure that has been placed on you by maintaining a constant flow of support during defensive rotations in 3v3 games. Especially when the stakes are high, it can be difficult to break free from defense and determine which boost pads to use without jeopardizing your defensive position.
Most of the time, the first man in a defensive rotation will take the initiative and force the opponents to take action. Normally, there are two players behind you in these situations: one who is directly following your challenge and another who is covering the back post or in-field. Because you’ve completed a minimum of two challenges prior to participating in the event, you’ll have more time to go for a boost. A different situation, where there is only one defender behind you, gives you much less time to gain an advantage. Keeping that in mind is always a good idea.
A significant role is played by the line of boost pads in this situation.
Imagine for a moment that the first man challenged you near the far back corner of your room. If there is enough support behind you, you can choose to take the middle boost or, as I would recommend for solo queue, a line of pads to the back post area behind your third man after you have committed.
The in-field coverage allows you to intercept a pass on your way back to defense, and it also allows you to return in time to assist in the worst-case scenario if one occurs. This, if perfected, will provide you with a much-needed 60 boost, which is far more than you’ll ever require to aid in the prevention of a future attack.