I am using different MMOs as comparison points to wrap my mind
I am using different MMOs as comparison points to PSO2 Meseta for sale wrap my mind around it, but I might just be babbling at this stage.
Wonder if they’ll have some thing very similar to these, or perhaps something like the spouse system in PSU.I believe it was mentioned somewhere that mags do still exist in NGS, but they do not function the exact same performance as PSO2. You will notice they do not define that mags no more exist, just that the extra mag tickets of PSO2 will not confer the exact same benefits in NGS (suggesting they’ll still do some thing ). I believe Mags are probably going to be an elective to be revealed on NGS, in that I hope that Mags are perhaps enjoy a Cortana AI or some Destiny Guide miniature bot thingy likely that might choose to appear out of nowhere or can be observable at all times. If they are able to innovate Mag or maybe create Mag something much more safer to spend points in unlike present PSO2 Mag feeding, then it is going to be fine. I can envision the Mag might just be like a means for transmissions from the navigator (or other characters) into the player and as a result a type of decorative function of that.
Otherwise if we did have interactive things in the environment I can definitely imagine that the Mag could just be a floating backpack of sorts that could conveniently hold our stock if it had been observable in gameplay. Although Mags within PSO2: NGS do not affect your stats or aid you in conflict, Evolution Device data from PSO2 will carry over. It might be then they will be something or accessories, similar to how the Marron balloons float near you.
Regardless of head parts choice chosen, body, arm, leg components from the PSO2 and PSO2:NGS are available to equip. Nonetheless, body, arm, and leg components from PSO2 and PSO2:NGS cannot be equipped together at the exact same time.Correct. CASTS cannot mix and match new and cheap Phantasy Star Online 2 Meseta old pieces. You cannot mix and match base/outerwear involving old and new. Unfortunate but somewhat clear. More unfortunate for CASTs where they have a limited selection of parts and rely on blending and matching for uniqueness.